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What is planning poker?

By Thimira Dulakshitha Kularatne · Updated

Planning poker, also called scrum poker, pointing poker or point poker, is a consensus-based way for agile teams to estimate how much effort a piece of work will take. Each person privately chooses a card, everyone reveals at once, and the team talks through the differences.

Why teams use it

  • It avoids anchoring. When people estimate out loud one by one, the first number shapes everyone else’s. Hidden cards keep each estimate independent.
  • Everyone gets a voice. Quiet teammates, juniors and specialists all put a card down, not just the most confident person in the room.
  • Disagreement surfaces risk. A 2 next to a 13 usually means someone knows something the others don’t. That conversation is where the value is.
  • It’s fast. Most stories take a minute or two once a team gets the rhythm.

How a round works

  1. The facilitator (often the Scrum Master or Product Owner) presents a user story and the team asks questions.
  2. Each estimator privately picks a card that represents the size of the story.
  3. When everyone is ready, all cards are revealed at the same time.
  4. If the estimates are close, the team agrees on a number. If not, the highest and lowest voters explain their thinking.
  5. The team re-votes if needed, locks in the estimate, and moves to the next story.

Choosing a card deck

Fibonacci

The classic. Gaps widen as stories grow, because big work is harder to size precisely. Arguing 13 versus 14 is wasted time.

Modified Fibonacci

Adds a half point for tiny tasks and rounder numbers (20, 40, 100) for epics you’ll split later.

T-shirt sizes

Good for roadmap-level sizing, or teams new to estimation who don’t want to think in numbers yet.

Powers of 2

Each size is double the last: a simple mental model if your team thinks of work as ‘twice as big’.

Most decks also include ? (not enough information) and (time for a break). Benchmark supports all of these, plus custom decks with your own cards.

What do the numbers mean?

Story points measure relative size, combining effort, complexity and uncertainty. They aren’t hours. A 5 should feel a bit more than twice a 2. Over a few sprints, a team learns how many points it usually finishes, which makes planning far more reliable than guessing time. More on this in Fibonacci story points explained.

Tips for facilitators

  • Ask the highest and lowest voters to explain first. Their reasons are usually the most useful part of the round.
  • Time-box discussion. A two- or three-minute timer keeps one story from eating the whole meeting.
  • Don’t just take the average. It’s a starting point; agree on the number that reflects the conversation.
  • Use “?” and ☕ honestly. “?” means the story needs more detail; the coffee card means the team needs a break.
  • Re-vote after a real discussion, not after every small disagreement. Close numbers are close enough.
  • Compare with stories you’ve already finished. Relative sizing works better than guessing hours.

Planning poker for remote teams

Physical cards don’t work over a video call, so distributed teams use an online planning poker tool. Benchmark is free and needs no sign-up: open a room, share the link, and everyone’s cards stay hidden until the facilitator reveals. Read how to run planning poker with a remote team.

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